Creative Problem Solving

Duration
3 Weeks
Sessions
3
Time per week
30 Minutes/Week

Who is the course for?

This course is for leaders who directly or indirectly make decisions that impact their teams and their organizations and want to be efficient, productive, and effective while overcoming obstacles and challenges with creativity.

Course description

Creative problem solving identifies opportunities for solving problems where conventional thinking has failed. Leaders are encouraged to find new perspectives and create innovative solutions to problems that inevitably arise. In this course, we will learn the difference between creativity and innovation and how leaders can foster an environment of innovation, which allows for creative problem solving.

Completing this course will help you

  • Define and distinguish the difference between creativity and innovation and analyze how perception influences the way problems and opportunities are interpreted

  • Identify workplace conditions that encourage creativity and evaluate how leaders and teams can support innovative thinking

  • Apply structured creative thinking tools to analyze problems and generate practical solutions

3 Modules

  1. 01

    Difference Between Creativity and Innovation

    In this module, we will define and understand the difference between creativity and innovation, while challenging our thinking and perceptions. We will also understand how different internal and external factors impact our perception and how our perception affects creativity.

  2. 02

    Creating an Environment of Innovation

    In this module, we will explore how the workplace environment may encourage or inhibit the creativity and innovation of employees. We will also define the Fifteen Percent Rule and how it impacts employees, as well as explore the importance of having an Idea Sponsor and the process of capturing ideas.

  3. 03

    Tools for Creative Problem Solving

    In this module, we will introduce various tools leaders can use for creative problem solving including Mind Maps, Analogies, Fish Bone Diagram, Affinity Diagram, SCAMPER, Sticky Notes, Brainstorming, and more. We will learn how to apply these tools to situations that arise in the workplace.

Leader Behaviors

Diagnoses NeedsInspiresSolves Problems

Upcoming Schedule

View entire schedule
  • Starting Tue, Nov 3, 2026, 3 weeks in a row

    Register
  • Starting Wed, Dec 16, 2026, 3 weeks in a row

    Register

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