This course is for leaders who directly or indirectly make decisions that impact their teams and their organizations and want to be efficient, productive, and effective while overcoming obstacles and challenges with creativity.
Foundational
60 Minutes/Week
3 Weeks
This course strengthens your skills in the following leader behaviors:
Creative problem solving identifies opportunities for solving problems where conventional thinking has failed. Leaders are encouraged to find new perspectives and create innovative solutions to problems that inevitably arise.
In this course, we will learn the difference between creativity and innovation and how leaders can foster an environment of innovation, which allows for creative problem solving.
In this session, we will define and understand the difference between creativity and innovation, while challenging our thinking and perceptions. We will also understand how different internal and external factors impact our perception and how our perception affects creativity.
Virtual Session (30 minutes) + Online Journal (15 minutes) + Activity (15 minutes)
In this session, we will explore how the workplace environment may encourage or inhibit the creativity and innovation of employees. We will also define the “Fifteen Percent Rule” and how it impacts employees, as well as explore the importance of having an “Idea Sponsor” and the process of capturing ideas.
Virtual Session (30 minutes) + Online Journal (15 minutes) + Activity (15 minutes)
In this session, we will introduce various tools leaders can use for creative problem solving including Mind Maps, Analogies, Fish Bone Diagram, Affinity Diagram, SCAMPER, Sticky Notes, Brainstorming, and more. We will learn how to apply these tools to situations that arise in the workplace.
Virtual Session (30 minutes) + Online Journal (15 minutes) + Activity (15 minutes)
This course strengthens your skills in the following leader behaviors:
Creativity is generating new ideas, innovation is putting them to work. The course separates the two and shows how leaders create the conditions for both.
Practical tools including mind maps, analogies, fishbone diagrams, affinity diagrams, SCAMPER, sticky-note methods, and brainstorming, with guidance on when to use each.
They are two concepts the course uses for building an innovative environment: giving people a slice of time to explore ideas, and assigning someone to champion and capture those ideas so they are not lost.
Yes. It equips everyone from team members to managers with structured problem-solving and idea-generation skills.
Three weekly live sessions of about an hour each, facilitator-led, with practice applying the tools to real workplace problems.